//
//  GamePlayScene.cpp
//  popstar
//
//  Created by luyuhuang on 14/11/28.
//
//

#include "GamePlayScene.h"
#include "GamePlayLayer.h"

bool GamePlayScene::init()
{
    auto playLayer = GamePlayLayer::create();
    
    addChild(playLayer);
    
    
    return true;
    
}